Showcase of my personal Environment concept ,it's a Libyan rocky desert with a Oasis and a huge ancient Egyptian column ruins made and rendered with [Unreal 4]
the column Its based on a fantastic concept piece I found on artstation by Matus Garaj
I built the whole scene. Models, lighting, shader ,Volumetric Fog, post production...
Blocking out Modeling with Maya and sculpting with Zbrush
Baking and texturing with Substance painter and megascans textures
Libyan desert [Unreal engine 4]
video realtime